Ray tracing with uLisp


#1

This article describes a simple ray tracer written in uLisp, and running on an Adafruit ItsyBitsy M4. It plots a colour image to a 160x128 colour TFT display.

See: Ray tracing with uLisp.


#2

Hi David,
This seems truly amazing !
What display did you use for this ? (or what type of controller is on it)
I’m very interested in this matter.

Regards ,
Ronny


#3

Hi Ronny,

It’s a really cheap colour 128x160 TFT display with an SPI interface:

It’s based on the ST7735S controller.

Adafruit make an equivalent display (although it’s more expensive).

Regards,
David


#4

Hi David,

Thanks !
So I may assume that spi is working ok now ;-)
Anyway going to look for this display.

Regards
Ronny


#5

Yes, SPI seems to be working great!


#6

I’ve recently been testing ray tracing on the Adafruit CLUE. It’s an ideal platform for this application as it’s fast, and incorporates a 1.3" 240x240 colour TFT display:

For more details see: Ray tracing with uLisp.

For details of the Adafruit CLUE see: Adafruit nRF52840 boards.